기타/Unity
[Unity] 씬이 로딩될 때 실행되는 함수 (SceneManager.sceneLoaded)
푸쿠이
2019. 11. 26. 15:47
https://docs.unity3d.com/ScriptReference/SceneManagement.SceneManager-sceneLoaded.html
Unity - Scripting API: SceneManagement.SceneManager.sceneLoaded
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docs.unity3d.com
using 을 해준다.
using UnityEngine.SceneManagement;
나의 경우에는 맵이 바뀔 때마다, (= 씬이 바뀔 때마다)
화면이 서서히 밝아지는 Fade in 효과를 넣기 위해 사용했다.
void OnEnable()
{
// 델리게이트 체인 추가
SceneManager.sceneLoaded += OnSceneLoaded;
}
private void OnSceneLoaded(Scene scene, LoadSceneMode mode)
{
// Debug.Log("씬 교체됨, 현재 씬: " + scene.name);
// 씬 전환 효과 (Fade In)
GameUiManager.instance.ShowFadeIn();
}
void OnDisable()
{
// 델리게이트 체인 제거
SceneManager.sceneLoaded -= OnSceneLoaded;
}